Town: Hûlu̽ Dûsæ Kîchyà

Hûlu̽ Dûsæ Kîchyà

Hûlu̽ Dûsæ Kîchyà
Example Wareneese architecture.
StateWarrenese Shogunate
ProvenceI Qûhu̹ Empire
Sub ProvenceTi̽ǟf Parish
RegionVrekre̜-wöm Maquis
Founded1351
Community LeaderLaird Rachel Dyêbrgfëm Glëkadonh Treg̈m
Area5 km2 (2 mi2)
Average Yearly Temp5°C (41°F)
Average Elevation1550 m (5085 ft)
Average Yearly Precipitation258 cm/y (101 in/y)
Population1314
Population Density262 people per km2 (657 people per mi2)
Town AuraEnchantment
Naming
Native nameHûlu̽ Dûsæ Kîchyà
Pronunciation/ˈhʊlu̽/ /ˈdʊsæ/
Direct Translation[fake] [list; menu; column; pillar]
Translation[Not Yet Translated]

Hûlu̽ Dûsæ Kîchyà (/ˈhʊlu̽/ /ˈdʊsæ/ [fake] [list; menu; column; pillar]) is a temperate Town located in Ti̽ǟf Parish, I Qûhu̹ Empire, within the Warrenese Shogunate.

The name Hûlu̽ Dûsæ Kîchyà is derived from the Wareneese language, as Hûlu̽ Dûsæ Kîchyà was founded by Rachel Dyêbrgfëm Glëkadonh, who was culturaly Wareneese.

Climate

Hûlu̽ Dûsæ Kîchyà has a yearly average temperature of 5°C (41°F), with its average temperature during the summer being a cool 16°C (60°F) and its average temperature during the winter being a freezing -6°C (22°F). Hûlu̽ Dûsæ Kîchyà receives an average of 258 cm/y (101 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Hûlu̽ Dûsæ Kîchyà covers an area of nearly 5 km2 (2 mi2), and an average elevation of 1550 m (5085 ft) above sea level.

Overview

Hûlu̽ Dûsæ Kîchyà was founded durring the late 14th century in summer of the year 1351, by Rachel Dyêbrgfëm Glëkadonh. The establishment of Hûlu̽ Dûsæ Kîchyà suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Hûlu̽ Dûsæ Kîchyà was built using the conventions of Wareneese durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Hûlu̽ Dûsæ Kîchyà is no diffrent. The town's buildings feature stone brick construction with most buildings posessing towers, turrets, dormers, and wide wrap-around porches. An extreem emphasis on decorative features and emblishments can be seen even on the poorest of homes and makes even the most humble of structures seem a bit regal.

Hûlu̽ Dûsæ Kîchyà is is constructed arround a series of crampt packed earth mainstreets which form concentric circles, with smaller strait roads linking the circiles to each other at varrious points. The town posesses a fortified albit thin wall of querried stone. This wall posesses most of the features of a castle wall, though it is constructed from cheeper inferior stone. It would pose a minor chalange for an attacking army, though it's clear the wall's true purpose is to crush the hopes of bandits and marauders. Hûlu̽ Dûsæ Kîchyà 's failry decent fortifications are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

A look around Hûlu̽ Dûsæ Kîchyà shows Hûlu̽ Dûsæ Kîchyà as a den of corruption. Birbes can be seen changing hands openly, such that it must be customary to do so and must have been for a long time. The locals have no fear, no annoyance at the state of things, it simply is. The town has another layer to it as well. Locals can be overheard having academic discussions, as well as talking about scholarly subjects in general. It’s quite clear Hûlu̽ Dûsæ Kîchyà places a lot of value on education and being a learned individual, or at least, faking it.

Civic Infrastructure

Hûlu̽ Dûsæ Kîchyà has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Hûlu̽ Dûsæ Kîchyà .

Hûlu̽ Dûsæ Kîchyà has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Hûlu̽ Dûsæ Kîchyà has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Hûlu̽ Dûsæ Kîchyà has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Hûlu̽ Dûsæ Kîchyà has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Hûlu̽ Dûsæ Kîchyà 's public wards, blessings, and other arcane systems.

Hûlu̽ Dûsæ Kîchyà possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Hûlu̽ Dûsæ Kîchyà has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Hûlu̽ Dûsæ Kîchyà has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

While Hûlu̽ Dûsæ Kîchyà might ostensibly be ruled by some other power, real control lies with the senior members of the local craft and labor guilds. Their decisions have the practical weight of law, and much of their time and effort is spent squeezing out competitors and parceling out economic opportunities in the community. Some guilds might have little or nothing to do with their original trade, and now exist purely as shells for political influence.

Hûlu̽ Dûsæ Kîchyà 's town hall was built using a different architectural style from the rest of the town. The style used is famous for its stately symmetry, classical elements, and grand appearance. Columns and pillars, such as Corinthian columns, are often seen supporting open structures or porticos. Symmetry is an important feature of this style, with each half of a building mirroring the other. Domed ceilings and windows grace these buildings, with everything placed in a mathematical arrangement.

In Hûlu̽ Dûsæ Kîchyà there are no smells.

The Drake, Mist near Hûlu̽ Dûsæ Kîchyà are known to be a mutant strain of the creature.

Hûlu̽ Dûsæ Kîchyà 's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves embarking on a group pilgrimage to channel Mysticism energies of tier 1 via mimery.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 5282 m2
    • Cattle and Similar Creatures: 328
    • Poultry: 3942
    • Swine: 262
    • Sheep: 13
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 131

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 4
  • Carpenters: 4
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 2
  • Farrier: 5
  • Glassworkers: 4
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 9
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 6
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 7
  • Barbers: 6
  • Coachmen: 1
  • Cooks: 5
  • Doctors: 2
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 5
  • Healers: 3
  • Housekeepers: 4
  • Housemaids: 5
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 5
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 6
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 3
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 4
  • Tosher: 2
  • Warehousemen: 5
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 10
  • Monks, Monastic: 3
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 2
  • Storytellers: 4
  • Military Officers: 4

Cottage Industries

  • Brewers: 3
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 3
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 1
  • Seamsters: 6
  • Spinners: 4
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 3
  • Canners: 3
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

402 of Hûlu̽ Dûsæ Kîchyà 's population work within a Foundational Occupation.

821 of Hûlu̽ Dûsæ Kîchyà 's population do not work in a formal occupation, but do contribute to the local economy. 91 (7%) are noncontributers.

Points of Interest

POI

History

The the a leather hauberk of Conjuration, an a leather hauberk imbued with notable amounts of Conjuration energies was created near Hûlu̽ Dûsæ Kîchyà by in time immemorial, reportedly some time during the late 2nd century.

History